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Grand Chase: Victor's Fortress PDF  | Print |  E-mail
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Written by Briersting   
Tuesday, 23 February 2010 19:26

 

Grand Chase

 

Grand Chase Gets New Skill Tree, Dungeon, and Job


MMORPG Grand Chase is getting an all new skill tree for Amy, the 7th character in the game, along with a new dungeon - Victor's Fortress - and Jin's new 4th job, Rama. Amy's Skill Tree and the new dungeon launch tomorrow, while Jin's new job is already available in the popular online action-brawler MMO, Grand Chase.  Players can visit http://grandchase.ntreev.net to check out the game.

"Amy is one of the favorites among Grand Chase players, and Amy's Skill Tree has been the most requested feature for the past two months," said Chris Lee, CEO at Ntreev USA. These new additions are what fans are waiting for and we are happy to give them something exciting like the skill tree and new skill attacks."

Amy's Skill Tree and Special Events
Amy, the 7th character of Grand Chase and a fan favorite is getting her own Skill Tree! Skill Trees are "upgrades" for jobs and characters that allow for new and different skills to be used to revamp the character and/or job. To celebrate the release of the new Skill Tree, starting tomorrow, February 24th through March 9th, there will be special limited items on sale and Amy will receive an extra boost when playing with others in the same dungeon, in addition to free Amy giveaway items!

Victor's Fortress
The Grand Chase, having arrived at the new dungeon named, Victor's Fortress, finds the Black Knights Soldiers armed with strong powers of darkness and equipment. While everybody is embarrassed to find the leader is Victor, who used to be the head of Silver Knights, Jin bursts into a rage at the fact that Victor has been behind the fall of Silver Knights and all the incidents so far!

JinJin's 4th Job: Rama
Warriors - like the Warrior traitor Victor - able to achieve a heightened state of consciousness were called Ramas. Together with
the Grand Chase, Jin defeated Victor, who had once been Jin's master, at his castle. Rama's characteristics feature a more intense Burning mode and evasive moves as well as strengthened Chi. Charging his Chi while performing one of Rama's specials, will produce even greater results.

Rama can also change his stance, a skill unique to this job, allowing for continuous combos and a wide display of excellent offensive and defensive techniques. One does not become a Rama through simple training alone, rather only those whose mind and body become one can attain a new level of consciousness.

Players must attain Level 40 and complete the 3rd job change mission to begin the following Rama Mission. The mission scroll is available as a GP or Cash Scroll. Jin's 4th job skills include four exciting basic attacks and three compelling burning modes.

About Grand Chase
Grand Chase is an online action brawler set in a medieval fantasy world. It follows the story of a few brave young knights who join a group of nobles known as the "Grand Chase" to defeat an evil usurper to the throne, a villainess known as Kaze'aze. Grand Chase combines traditional side-scrolling dungeon crawling with intense, skill-based player vs. player (PvP) matches. Visit http://grandchase.ntreev.net for more information.

 

Last Updated on Tuesday, 23 February 2010 19:44
 
Allods: Item Shop Blues PDF  | Print |  E-mail
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Written by Briersting   
Monday, 22 February 2010 22:06

 

Allods

 

Item Shop PR Mess

As much admiration as Allods Online has gained since its first beta test, it certainly is not enough to keep the vast majority of the player base from crying out in frustration over the lack of information on its item shop and the prices that were eventually set. 

Today Massively brought the views of most of the Allods community front and center and Gala-Net, the publisher of Allods, has quickly responded to those views.

"We wanted to take an opportunity to apologize to the community for our lack of communication. We made a mistake by not letting you, our most passionate players know when the item shop was going to go live and we didn’t make the effort to learn more about how all of you feel regarding the contents of the item shop. Because of our lack of communication to you, many of you were wildly taken back by what you saw in the item shop today." - Stated, inarakatt, from Gala-Net.

This goes to show how important open communication is between the publisher and player base, even on an issue that would be more internal than transparent.  I guess if you want to launch an item shop for your mmo, you had better get some feedback during the process or you will be peppered with razor sharp criticism by your core users.

While I assume that the starting prices of the shop will remain unchanged, you can bet we will be seeing a discount sale in the near future to sooth the growing frustration of players.  Overall, I think this is a small issue in a great game that is certainly going to be the main contender in the free to play mmo genre.  Read the entire Apology here.

 

 

Last Updated on Monday, 22 February 2010 22:12
 
Gods and Heroes Gets New Life PDF  | Print |  E-mail
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Written by Briersting   
Monday, 22 February 2010 19:58

 

Gods and Heroes

 

Gods and Heroes Gets Second Chance


Heatwave Interactive™, a game development studio and online publisher, officially announced they are looking to save the Gods and Heroes IP with the acquisition of the intellectual property rights and all assets for Gods & Heroes: Rome Rising, the highly anticipated Roman mythology themed Massively Multiplayer Online (MMO) game. As part of the transaction with PlayGrid™, Heatwave also obtained a source code license to the PlayGrid Platform, their online game publishing technology as well as acquiring two game development engines.

“Heatwave’s philosophy is to identify and develop world class IP, and we believe the project is just that,” said Anthony Castoro, co-founder and CEO, Heatwave Interactive. “With this acquisition Heatwave greatly expands its core development capabilities as well as adding a well-known, award-winning title to its expanding intellectual property portfolio. This game hits the Heatwave ‘HIP’ mark in terms of its social gaming features and the intrinsic entertainment value found in its mythological storyline, high action adventure and beautiful art style. ”
GaH
The newly acquired game engines, previously developed by Perpetual Entertainment for in-development titles Gods & Heroes: Rome Rising and Star Trek Online, will serve as the technology foundation for Heatwave’s planned roster of MMOs.

“The Perpetual team built high quality engines and a very robust and easy-to-use platform. Through this transaction with PlayGrid we secure all the necessary components needed to not only complete this game but also to operate our entire portfolio of online games on one platform,” said Donn Clendenon, co-founder and chief strategy officer, Heatwave Interactive. “This world-class online platform technology will allow us to reduce both development costs and time to market.”

Gods & Heroes: Rome Rising is a full scale action adventure MMO that immerses the audience in Roman mythology. Players step into a hero’s sandals to battle monsters and command minions while seeking favor from the gods. Heralded at the Electronic Entertainment Expo (E3) in 2006 as “Best in Show” by leading MMO sites Allakhazam and TenTonHammer, and dubbed “Game of Show” and “Best Graphics” by MMORPG, God & Heroes was in closed beta when production was halted in 2007.

“We at PlayGrid are thrilled to see Rome rise again with the Heatwave team,” said Chris McKibbin, co-founder, PlayGrid, and former president, Perpetual Entertainment. “Gods and Heroes was designed for both core and casual MMO players alike and Heatwave is one of the few studios with the talent and experience to fulfill this vision while delivering a final version that will fit with what today’s gamers are looking for. We are also thrilled that Heatwave has chosen to license the PlayGrid Platform to solve their game operating needs

With a strong roadmap of titles and a talented development team, Heatwave Interactive is focused on incubating its diverse and marketable roster of intellectual properties that have cross-media entertainment potential. The company has previously announced two IPs: Platinum Life: Web Edition and iSamJackson. A precursor to the in-development massively multiplayer online game, Platinum Life will launch March 2010 on social networks and the web, offering players the opportunity to become a music icon, taking them from the mean streets to the penthouse suites. Heatwave’s first launched title is the top-rated entertainment app, iSamJackson for Apple’s App Store, an innovative soundboard app that features a extensive collection of original and authentic recorded quotes, humorous adages and sage insight all provided by mega-celebrity Samu el L. Jackson.

For information about Heatwave Interactive and their entertainment offerings, please visit www.heatwave.com and www.godsandheroes.com


 

 
Bounty Bay Anniversary PDF  | Print |  E-mail
Written by Briersting   
Monday, 22 February 2010 19:55

 

Bounty Bay

 

Bounty Bay Online Turns 3


Break out your finest keg of rum, adorn yourself with your most exquisite jewels and polish up your hooked hand – because today is a very special day: Bounty Bay Online is celebrating its third birthday! Publisher Frogster is using the anniversary as an opportunity to thank its loyal players and so is delighted to announce today as the start of the ‘Bounty Bay Online Holidays’. Up until 31st March, during the jubilee weeks, shop points and cash prizes with a total value of more than 750,000 Euros will be berthed among the online treasure seekers.

It was on 22nd February 2007 that players first hoisted their sails and Bounty Bay Online started out on its maiden voyage. Three years and three comprehensive content updates later Frogster is celebrating the pirates’ jubilee in a quite special way: A series of community promotions will sweeten the tough life of the pirate over the celebratory period. Among other things, beckon doubled experience points and an increased drop rate for booty items. In addition all players will this week be receiving a voucher code for 50 shop points along with the newsletter.

The promo launch is marked today with an event in which all users buying shop points up until 25th February will receive double the value – therefore 100 percent extra points - of the points purchased.

The climax of the ‘Bounty Bay Online Holidays’ will be a seven-day in-game regatta in which players put their piratical knowledge to the test in an adventurous quest. All of the buccaneers who successfully complete the regatta will be entered into a lottery for 333 Euros as well as for various item packages.

As a crowning closing event to mark the end of the celebrations on 31st March, Frogster will be running a lottery for a full 1000 Euros among all of the players who have been active during the jubilee weeks.

There is a special micro site which gives more information about the ‘Bounty Bay Online Holidays’: http://www.bountybayonline.com/en/3years.html.


 

 
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