MMORPG News Beta Updates
|
Dev Diary: The 8 Wonders of Altis Gates |
PDF |
| Print | |
E-mail |
|
Written by Briersting
|
|
Tuesday, 16 February 2010 21:11 |
|
Altis Gates Dev Diary Altis Gates (http://ag.igg.com ), IGG’s newest mystical fantasy game, has successfully completed its Closed Beta. Players involved in this test have given positive reviews of the game's architecture and environments in the game. In this week’s dev diary, chief designer Chris shares the inspiration behind these exhilarating designs and his vision for the future. Provided by IGG The story of Altis Gates and its theme are closely related to the legendary Atlantis. Since any potential remains of the ancient paradise rest at the bottom of the ocean, the world of Altis had to be created from scratch. We drew extensively from ancient texts describing the wonders of Atlantis, so Altis could reflect the culture of that civilization and relive the glory of the sunken city as accurately as possible. Nevertheless, we wanted to add more to our version of the legend, so the team took the liberty to include some structures that resemble the wonders of our world. There are many structures in Altis that have strong historical connections. During initial concept discussions, the team agreed that the game should include marvels of the ancient world that players may have heard of but would never get the chance to see in their full glory. In preparation for this, we looked through all the materials available. We read hundreds of books and made thousands of notes for future reference. As it turned out, one of the team’s favorite sources of inspiration was the Discovery Channel. While we were collecting a massive amount of data, the team discovered that most of the 8 wonders of the world are located in the Mediterranean region. The Colosseum naturally caught the team’s eyes. This ancient wonder is located at the heart of Rome and is considered one of the greatest works of Roman engineering and architecture. What intrigued us was its purpose. It was a place where thousands of brave souls fought for their honor and their lives. The team decided to capture this warrior spirit in designing Altis Gates’ Arena. The actual Colosseum was used as a blueprint for creating a 1:100,000 scale model. There are 2 levels in the Arena. The first is where epic fights take place. To enhance the sense of danger and majesty, we added fire effects there. The top level is the viewing gallery. Like the Colosseum itself, the viewing level is supported by 50 gigantic pillars. However, due to space constraints, there are only 10 rows of the gallery layered in a way similar to the steps of a staircase. The Arena has 5 main areas separated in the middle by a grand entrance. Though the design is simple, it retains the majestic feel of the Colosseum. In addition to locations like the Arena, when players visit Altis City they will have to use an elevator which was inspired by the Hanging Gardens of Babylon. Similarly, the Segalos Sanctuary in Altis City is based on the Temple of Artemis. In future patches, the team will try to incorporate more of the 8 wonders into the Altis world. For example, the team is looking into adding a version of the Great Pyramid into one of the game’s instances. Of course, this is all merely speculative at the moment. What is assured though is that players will get to explore the mysteries of these ancient structures in the vast expanses of Altis. We hope they will find that sense of wonder we get when we’re (re)building them. For more information on the exciting world of Altis Gates, visit the official website at http://ag.igg.com/main.php. - Chris
|
|
Last Updated on Tuesday, 16 February 2010 21:20 |
|
EQII: Sentinel's Fate |
PDF |
| Print | |
E-mail |
|
Written by Briersting
|
|
Tuesday, 16 February 2010 20:54 |
|
EverQuest II's Next Chapter Goes Live Gamers worldwide can now log-in and immerse themselves in EverQuest® II Sentinel’s Fate™, the latest expansion from the massively multiplayer online game by Sony Online Entertainment LLC (SOE). Sentinel’s Fate is the sixth expansion for the groundbreaking EverQuest II franchise. This all-in-one compilation pack will be available on February 16, 2010 via digital download at www.everquest2.com beginning February 23, 2010.
“Sentinel’s Fate is the result of inspiration derived from both the original EverQuest franchise and suggestions made by our dedicated player community,” said Alan Crosby, Producer, Sony Online Entertainment. “By honing in on what’s important to our players, we have been able to refine the overall gameplay experience and ensure that there is something for everyone to enjoy in this expansion, new players and veterans alike.”
EverQuest II Sentinel’s Fate transports players into a universe of legend and lore where exploration is just the beginning. It includes many highly-detailed areas that are fondly remembered from the original EverQuest®, as well as brand new areas to discover. Players can now explore the fabled lands of Odus, filled with epic quests, magnificent dungeons and limitless content provide the ultimate MMO experience for new players and seasoned veterans alike. Sentinel’s Fate presents the next chapter of the EverQuest II legacy which has been written by the passion of players and fueled by the hunger for adventure. Retail customers will enjoy up to a 7-day head start of gameplay access before the digital release. Customers who purchase the Collector’s Edition will receive an exclusive Armored Highland Stalker in-game mount with matching pewter figurine.
Finally, current EverQuest II subscribers with characters level 80-90 can now participate in the ultimate PVP with the complimentary addition of Battlegrounds. Battlegrounds allows players to engage in the most exciting and intense PvP battle against their friends or foes, regardless of server, and provide thrilling group-based, competitive matches in three all-new zones. EverQuest II Sentinels Fate Features:
• Level cap increase to 90 to achieve your character’s greatest potential
• Two expansive new overland zones to discover: The Sundered Frontier and Stonebrunt Highlands
• 12 new dungeons to battle through
• 400 new quests based on the legend of Odus
• Five new Heritage Quests with valuable new loot
• Over 2,000 new weapons, armor, and items to enjoy
• All new alternate advancement abilities to expand your arsenal of powers
• Hundreds of new dangerous and cunning creatures
|
|
Written by Briersting
|
|
Tuesday, 16 February 2010 18:36 |
|
Lunia Gets Major Update In Myth 4
It's not a myth - the fact is ijji.com is launching never-before-seen content in the popular anime-influenced massively multi-player online role-playing game (MMORPG), Lunia. For avid players and curious gamers, ijji.com presents "Myth 4," an expansive update that includes vicious bosses with nothing to lose, a stress-free market system, fresh new character abilities, mind-blowing weapon upgrades and occult dangers lurking behind every corner. "Lunia is a wildly popular online game, as it appeals to the RPG community and anime fans alike," said Calvin Yang, vice president of marketing, NHN USA, which hosts ijji.com. "This exciting new upgrade will satiate both groups, and maybe more across the online gaming spectrum as well, bringing an entirely new dynamic to this game with intense challenges, bountiful rewards and improved logistics. Existing players have new reasons to dive into Lunia, and new players to take a second look." Lunia's long-awaited upgrade offers gamers a vibrant and stimulating alternative to other MMORPGs on the market. In addition to increasing in-game rewards, the Myth 4 upgrade includes: - A wider array in classes, additional characteristics and sizes of bosses and monsters, and challenging close-attack characters - further aiding fast-paced gameplay
- Surprises lurking in dark corners as hidden bosses emerge to seek the complete annihilation of player's bright-eyed, yet feisty characters
- Hidden black holes that engulf unsuspecting player, stripping them of their mana - a blow difficult to overcome
- An improved and simplified market system where players can avoid the hassle and stress often associated with stocking up on supplies and novelty items in Town Square
- The addition of new, upgraded weaponry for characters to bash and slash adversaries like never before
The story of Lunia revolves around an intricate plot of mystical characters and fantasy settings. The game possesses a unique anime-influence - with cell shading, in the style of Japanese Manga comics. Players battle monsters and each other over the course of multiple, increasingly difficult episodes, making their way through winding storyline of this mystical tale. Lunia-tics can check out these recent updates to the game. |
|
Kung Foo: Haulted |
PDF |
| Print | |
E-mail |
|
Written by Briersting
|
|
Monday, 15 February 2010 19:36 |
|
Kung Foo! Closed Beta Haulted, Re-Launch Planned Perfect World Entertainment Inc., has made it official. Kung Foo!, their mmorpg that just entered closed beta, will be brought offline and relaunched later this year with a new expansion containing additional content and optimized localization. This is surprising news since those that have followed the mmo in pre-launch got the feeling that everything was looking good in terms of progress. The game is based on Legend of Martial Arts, a popular MMO in China, Kung Foo! parodies the MMO experience in a fun and frivolous manner. In preparation, closed beta servers will be taken down on Tuesday, February 16.
“We want to thank all of our Kung Foo! closed beta testers for their great feedback about the game,” said Craig Beers, Product Manager for Kung Foo! “The closed beta reboot for Kung Foo! means that we will be able to implement players’ feedback so that we can provide players with the best experience possible. When Foo! returns later this year it will be bigger and badder than ever! ”
This is actually the second launch in a row from PWE that has had issues and required a re-launch. I expect that we may be seeing new postions open up for the publisher, mainly in Q&A. For the latest updates on Kung Foo!, players can sign up for the newsletter at the official website at http://foo.perfectworld.com/
|
|
|
|
|
<< Start < Prev 11 12 13 14 15 16 17 18 19 20 Next > End >>
|
|
Page 12 of 328 |
|
Answers & Questions
| There are no new open questions |
|