| MMOFury | Can you explain the basic concept behind Dofus Arena and how was it developed? |
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| Cédric Gérard | DOFUS Arena is a tactical player versus player game. Players create their team from scratch by selecting various classes and spells, weapons and equipments, and pets from the DOFUS universe. Your team can be of 2-6 characters depending on how you equip them, as each equipment and spells are deducted from the standard 6000 points pool everyone has to draw from.
The fighting system is turn based, one turn is 30 secs. If you've played tactical RPG's like Final Fantasy Tactics and Disgaea, you can add multiplayer experience and the pvp adrenaline and you'll have a close idea of the potential of Dofus-Arena. |
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| MMOFury | What were the main hurdles and problems that in the development and promotion of Dofus Arena? |
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| Cédric Gérard | We had to develop a whole new graphic engine for Dofus-Arena, while retaining the fighting system that made the success of DOFUS. Dofus-Arena and Wakfu, our next MMO, will actually share a bit of the same engine. It was quite difficult to achieve beautiful 2D graphic results while keeping the client size very low, but we managed to do it. Dofus-Arena is also coded in Java, while DOFUS is in Flash, so we had to rethink the whole code as well and explore a new programming language. |
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| MMOFury | Can you list various interesting and key features of Dofus Arena so a new user may find it easier to choose it over other MMORPG games? |
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| Cédric Gérard | Dofus-Arena is very chilled out, actually it's closer to a tactical PVP game than a real MMO like DOFUS or Wakfu. There are no NPC's or monsters, and if you don't want to fight, you're able to walk around and enjoy the landscape, just chatting with people, exploring. If you're into hardcore fighting and don't care about the landscape, you can just initiate a search for a random fight based on your level, and experience the joys of tactics against other people. There will be lots of tournaments and events organized, so there's a lot of competition involved. |
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| MMOFury | Dofus Arena has a very colorful and bright look to it. The graphics can be considered cute. Are you basically targeting younger audience? |
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| Cédric Gérard | We found out that most people enjoy our graphics regardless of their age. Older people can enjoy cute graphics too, you don't need to be a child to enjoy them! Besides Dofus-Arena is quite technical and requires wits, so we're actually expecting an older audience. Time will tell! |
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| MMOFury | It is one of the most popular PvP games in the market. What factors have led to such success? |
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| Cédric Gérard | We're still approaching the final beta stages, but yes it has been very successful so far. We think a lot of the DOFUS audience is attracted, has also attracted new players because of the success of DOFUS and the talks about Wakfu, and also new players who are into competitive gaming and have not found a similar type of game. |
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| MMOFury | Constant development is very necessary for the continuing success of any game. What plans are there to develop Dofus Arena so it can continue to build on its initial success? |
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| Cédric Gérard | We have lots of surprises coming for Dofus-Arena: special tournaments, secret islands, rewards, but it would not be a surprise if we let it all now, would it :) |
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| MMOFury | The general reviews from users have been very positive. Does this motivate you to expand this game further and release more versions of the game? |
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| Cédric Gérard | Absolutely, we are thrilled with the response and are now looking towards the release candidate version, and should announce the release date in the coming weeks. |
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MMOFury
| Well that is the end of the questions we have for you at this point, you have filled us in on alot of great information. Thank you for taking the time to chat with us and we look forward to hearing more great news on DOFUS Arena.
Check out more information on DOFUS Arena at the official site http://www.dofus-arena.com
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