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A Free MMORPGs Worst Enemy PDF  | Print |  E-mail
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Written by ReesyCup   
Tuesday, 18 March 2008 20:32
A Free MMORPGs Worst Enemy


The First thing you are probably thinking is what the heck is a bad day download. Well, other than a really badly coined phrase by us, it is the mmorpg that is downloaded by a gamer on one of those days that boredom is not easily overcome, they are in a bad mood, and well it may just not be the best day to try something new. It is a frame of mind that can determine whether you enjoy something, or dismiss it as boring and not worth your time. You see this kind of day is something that gives leverage to a pay-to-play game over its free-to-play rival.


The truth is there is an inherent value in something that you pay for, while getting something for free can be considered more expendable.  Coupled with the fact there are a large number of new free MMORPGs to choose from, giving a second chance to a game that does not immediately entertain you is not always easy to do.  We all have bad days, we all know what it is like to log into a game and mindlessly walk around without really enjoying what is going on around you.  Having one of those days is bound to happen, we can’t really fix that.  But we can change how it effects our approach to playing new games.

The problem that free games have is that you have no real incentive to tough it out and stick with a game to see all of its features if you are not quickly drawn in.  Pay-to-play games on the other hand have the advantage of cash investment which usually ensures that a player will stick with their investment for at least a month, giving plenty of opportunity to see many of the game’s features, build some friendships, and find what they enjoy in the game.

Well back to our badly coined phrase “Bad Day Download”.  When a gamer downloads a game and tries it out on “one of those days” they open the character creation screen, make there character, and get launched into a world that can quickly become boring before even finding the first quest or grinding mobs.  One could say that a boring game is still boring even on a good day, but since the game came so easily, the player never really has to prove it and writes it off as unworthy and looks for the next new game to try out.  Now not that we think that a game client has feelings but... poor game, never even had a chance. 

The overall result is probably a lot forum posts that declare “yea, I tried that game and it was lame” or “couldn’t even make it past level 10 it was so bad”.  Not even realizing that had they purchased the game and thereby given it more time, it may have had ended up with a different result.  Now it is true that even pay-to-play games receive bad reviews, and less then desirable forum posts, so keeping in mind that not everyone enjoys the every game, the experience that one gets while playing can be affected by many things.  You would have to agree that if you pay out funds for a game, you certainly less likely to uninstall the game after a few hours.

In short, there are a number of really good free-to-play games on the market, and when you consider playing one you want to make sure that you judge it over more than just one day, giving it the same opportunity that you would give a game you purchased.  Not all great games have a great intro, you want to make sure that when you try out a game, you give yourself the time to obtain a reasonable level and explore more than just the first village or territory.  Don’t let a great game you could really enjoy get passed by because you did not have the patience to really understand the game and were not financially attached to it.



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